Archive for the ‘flash design’ Category

Adobe’s new Flash open source

Wednesday, July 22nd, 2009

Adobe now has two new Flash Platform open source initiatives for flash developers and flash designers:

Open Source Media Framework (OSMF) and the Text Layout Framework (TLF).

The former is part of the project previously known as Strobe.

”Adobe is committed to providing core Flash Platform technologies to the community as open source,” says Dave McAllister, director of standards and open source at Adobe. “By releasing OSMF and TLF as open source, we are helping facilitate the creation and sharing of best practices for media players and rich text-based Web application development. We believe these efforts will strengthen the industry and lead to the next generation of Web applications, content and video experiences.

“

OSMF lets developers “assemble pluggable components to create high-quality, full-featured playback experiences,” and enables “collaborative development for web video monetization.” It has a three-tiered architecture: user interface, monetization workflows, and media delivery.

TLF can be used for world languages, linked containers, formatting, columns, figures, ligatures, inline images, and expressive effects. TLF supports:
Bidirectional text, vertical text and over 30 writing systems including Arabic, Hebrew, Chinese, Japanese, Korean, Thai, Lao, the major writing systems of India, and others

Selection, editing and flowing text across multiple columns and linked containers, and around inline images

Vertical text, Tate-Chu-Yoko (horizontal within vertical text) and justifier for East Asian typography

Rich typographical controls, including kerning, ligatures, typographic case, digit case, digit width and discretionary hyphens

Cut, copy, paste, undo and standard keyboard and mouse gestures for editing

Rich developer APIs to manipulate text content, layout, markup and create custom text components.

OSMF
The free OSMF framework accelerates momentum for the Flash Platform ecosystem, including the Open Screen Project. The Open Screen Project is dedicated to driving rich Internet experiences across televisions, personal computers, mobile devices, and consumer electronics. Adobe is focused on pooling best practices and delivering a free and open framework to drive standards for the benefit of the whole ecosystem.

http://www.opensourcemediaframework.com/about.html

TLF
The Text Layout Framework is an extensible library, built on the new text engine in Adobe Flash Player 10, which delivers advanced, easy-to-integrate typographic and text layout features for rich, sophisticated and innovative typography on the web.

http://labs.adobe.com/technologies/textlayout/

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Augmented Reality

Wednesday, July 1st, 2009

There has been a lot of talk about augmented reality lately… so what is this exactly?

It is an evolving technology that merges 3D graphics in video with real-world elements.  It is a space that involves an interactive experience that features a real-time merge between live video (using video cameras as input devices) and a digital element. AR experiences are for the most part flash based – because the flash player is already installed on most machines. There are three main components that make up an augmented reality experience: recognition, tracking and rendering. And it utilizes motion capture control from a camera, and then interfaces this with information, objects, or interaction between the video.

So what is all this technology doing ? it’s providing a new way of interaction.

Augmented reality could be amazing!
Right now it’s being used with with fixed web cameras for the most part, but in the near future when it gets ported over to mobile devices we should see some very useful interactions. A mobile phone could be a portal to information physically linked to real world places and objects. We could see informative videos and links super-imposed over places that we are viewing in real life. Or what about instructional diagrams being overlapped over parts of an IKEA bookcase to bring the 2D drawings off a sheet of paper onto actual objects. We could overlay any object over our own bodies that would enable us to virtually “try on clothes” and actually see what it would look like on us through AR.

There are currently some things designed with AR for smart phones whereby your phone becomes a viewer that affixes images, text and video to real places. Another tool is one that lets users tag their own information to places and things and users can leave comments on the world surroundings, potentially transforming environments into a giant, 3D social network.

This Augmented reality thing has some real potential – and it could be one of the future ways we interact with our environment. Once it is refined and if it can become seemlessly blended with our lives, we see this thing being amazing! Wether it is called AR in the future or not.

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flash design – web design New York City post

Saturday, March 28th, 2009

Principles of web design apply to flash design. This is a big part of web design, however there is a set of up-to-date principles specific to flash that I wanted to outline in this post.

1. Google in June of 2008 announced that they are able to crawl inside Adobe Flash Files. However this is still not as good for SEO efforts as straight HTML. Here’s an excerpt from Google and their web design and flash design experts.

“…All of the text that users can see as they interact with your Flash file. If your website contains Flash, the textual content in your Flash files can be used when Google generates a snippet for your website. Also, the words that appear in your Flash files can be used to match query terms in Google searches.

In addition to finding and indexing the textual content in Flash files, we’re also discovering URLs that appear in Flash files, and feeding them into our crawling pipeline—just like we do with URLs that appear in non-Flash webpages. For example, if your Flash application contains links to pages inside your website, Google may now be better able to discover and crawl more of your website.”

2. Since Google can not crawl and index flash files as well as HTML, we should still mix HTML into our flash and web designs.

3. Flash design can utilize SWFSddress to provide deep linking in your flash files and change the URL as your visitors maneuver through your flash site.

4. We should always use SWFObject to display the HTML content backup if the visitor does not have the flash player plugin (98% of all internet users do). This will also work very well with SEO efforts, having an HTML backup of your web design.

5. Pay attention to devices and what they are capable to display. the iPhone and iPod Touch still cannot display flash content.

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